3d slash crack8/7/2023 ![]() The sword meshes were then placed directly on the character’s original swords. ![]() I then created a custom VFX Shader Graph and offset some noise textures to create the glowing effect. ![]() When the two swords are at the highest position, two quick flare particles show up indicating the beginning of the effect.įor the glowing sword effect, I took the original sword model and made it a separate mesh without the handle. Since all of the character’s actions are happening either with the right or left hand, the effects have also their left/right variation or they are flipped to suit the movement.įor the next attack effect, 10 textures and four meshes were used. For the last little detail I added sequential flying sparks that appear with the slash. They can easily be removed or spawned at the right time e.g. While in theory, these impact sparks should only appear when the swords are hitting something I added them for a little pop and intensity. Next to the slashes, you can also see the directional impact sparks. The same caustic texture is also used for the appearance and the dissolution of the effect. The circular texture gives the slash its shape, the noise caustic texture gives the little details inside it and the gradient texture highlights specific parts of the slash. Unity (2020.2.1f1) – for creating VFX, scene & rendering,Īdobe Photoshop – texture creating & editing,Īll of the effects were created with VFX Graph & ShaderGraph which were then rendered in High Definition Render Pipeline.įor the slashes effect, 6 textures and one mesh were used.įor the slashes to work I created a custom VFX Shader Graph. The 3D models were created by momomo publisher on the Asset Store and you can get the character package here and the environment package here. For this project, I really wanted to get a little deeper into Substance Designer for texture making and also practice making some slashes.
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